The sequel to the little RPG game I made last year is much bigger and better this time around. It features a brand new adventure with all new areas and enemies. Plus, you are also able to purchase different armors and weapons- a first for the series.
The updated version of 60 Second Artist will add in a lot of neat features. These include; 3 new colours, several different tools, 50 all-new phrases, a scoring system, a leader board, achievements and much more.
Flare has gotten lost in Lava Temple- help him escape before the volcano at it's center erupts. This is an old-school maze game in which you have to get through 20 levels by going through portals, hitting buttons and avoiding enemies It also features a leader-board for fastest times.
The third and final in the cannon pop arcade series will introduce 3 new modes. In Fly by mode, balloons move horizontally across the screen. In Hardcore mode, you are given just 1 life, and there are 3x as many bombs as usual, as well as only 3 balloons. In the new Co-Op mode, you work with a friend to work up as many points as possible in 30 seconds.
This is a virtual card game I'm making. It uses the basic formula of fire beats grass, grass beats water, water beats fire, and actually adds a little depth. If you choose a type of card that beats the type of card your opponent uses, your opponent loses GP (game points) according to the attack value shown on your card. It's pretty basic, but actually pretty fun. There is going to be a total of 30 types of cards, 10 for each type, as well as a story mode and quick play mode.